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Timelapse

Position:

All Aspects

Softwares:

Maya, Zbrush, Photoshop, Renderman, Nuke, Davinci Resolve

The Timelaspe was an assignment I was given during my sophomore year at ESMA. The idea of this project was to work an object aging through time. I was assigned to create an object (here a chessboard) in two different states in time, therefore creating two shaders for the chessboard: one nice and shiny, the other old and dusty. For this I learned to use spreading masks driving two types of shaders.
It was, moreover, the first time for me dealing with a series of shots.

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